Mid-Spec PC 360 vs UT FIFA Shop . High-Spec PC Load Times, Controls Extenuative and Loading Who needs to save amateur if you can deathwalk? As you'd apprehend from a PC first-person shooter, Prey uses keys for quicksaving and quickloading, which will let you inch your way through the game, if you'd like. It aswell autosaves at set checkpoints, at the alpha of every level, and you can aswell just manually save anywhere you like. The Xbox 360 adjustment lacks quicksaving and loading and abandoned autosaves at the alpha of ceremony level, but you can manually save anywhere here, too. It's all a arguable point, though. The way the bold handles afterlife in actuality makes all of the game's save options obsolete, aback FIFA 16 PC Coins dying doesn't in actuality set you aback at all. Afterwards a abbreviate assignment in the deathwalk minigame, you're aback in action, behindhand of the adversity setting. So the abandoned time you in actuality allegation to save is if you're traveling to stop arena for awhile. Controls Ultimately, the ascendancy differences in Prey arise down to a bulk of preference. Yes, the mouse-and-keyboard bureaucracy of the PC adjustment allows for added precise, artful control, but the game's single-player activity doesn't awning any fast-moving monsters. So arena with a less-precise gamepad doesn't accept any abrogating appulse on your adeptness to draw down on bad guys and cull the trigger.